Showing posts with label free. Show all posts
Showing posts with label free. Show all posts

October 01, 2010

Happy Music Day! Here's how to celebrate...

Today is the International Music Day, and here are my suggestions for you on how to celebrate it... by giving you the info about 10 free (and legal) downloadable albums:

20th March 2010

Today is a day to celebrate Music, but there's an "event" that celebrates music monthly. On the 20th of each month, musicians all over the world are invited to create, compose, interpret and record one song. That means no ideas from beforehand; no writing, performing, recording, mixing, mastering of the track before or after that day. For those who like the concept but don't know how to make music, you can also contribute by making the artwork for one of the month's editions. Today, I'm leaving you the link to "20th March 2010", a double CD showing you what this artists do in one day, and what do they do when they're not limited to 24 hours.

Aural Apocalypse September 15th, 2010
After a monthly celebration, an weekly one. Aural Apocalypse isn't a propper release, but an weekly podcast, allways with great music (mainly Neofolk, Dark Ambient, Neo-Classical and Medieval) and witty comments, including "news of the apocalypse" and a bit of history in the first episode of each month. That's right, this is one of my tasks for every wednesday... The episode I'm recommending you is the one that features for the first time my music (one Ambiansu track), and also refers Noori Records. But, if you like it, don't forget to check out every other episode, this is great stuff indeed.

2 Years Of Torture Compilation
But the international music day is not weekly nor monthly, it's yearly. Another yearly usual happening is for record labels to celebrate their own aniversaries. On February 11, 2010, Love Torture Records turned 2 years old. To celebrate, they have put together this amazing compilation, which I here leave for those who are fans of heavier/harsher sounds. Music styles found here greatly vary, but they are mainly experimental, electronic, avantgarde and noise tracks.

Noori Records 2009 sampler
And after the previous item, I had to show you another yearly label release, this time not to celebrate the label's aniversary, but to celebrate one year of releases. This is the Noori Records 2009 sampler, a lot softer release than what you'll get in the previous recommendation, with Merankorii playing "dark-ambient Jazz", Betray-Ed with its neofolk, +ko+ko+ with their industrial dark ambient, and Ambiansu with two experimental tracks. Every of this bands have more freely available music, so if you like any of them, just follow the links to their own websites...

Various Artists - Falésia 3
Still in the "label compilations", but this one is different: Enough Records (a really nice Portuguese netlabel you should get familiar with if you aren't already) decided to make a compilation devoted to Portuguese projects surrounding the dark ambient genre neighbourhood. After the success of the first and the second, they ended up doing a third (and possibly the latest). This one includes projects like Dyman, Sektor 304, Ambiansu and +ko+ko+. After listening to this, and if you like it, don't forget to check the first Falésia (3 CDs worth of material) and the second one (2 more CDs).

Zero Is Enough
Also from Enough Records, and also in the dark ambient vein, even if with more cinematic elements, comes "Zero Is Enough", a mixtape I made using only Enough-released free music, scanned from the complete catalog, from the earlier releases to the latest stuff. This mix tape is a special made for the RadiaLX event organized by the free radio "Rádio Zero", and was aired (online and offline) for the first time on that event. The excelent cover artwork was made Francisco Noá, in his first collaboration with Enough Records.

Do What Thou Will
Another compilation that is, in itself, a celebration of music, is "Do What Thou Will", a ritualistic compilation created out of the concept of "doing what thou will" using as the starting point an 11 minutes unprocessed and raw acoustic piece of ritualistic sounds, created by "Akoustik Timbre Frekuency". The result is simply this: 333 minutes in 35 tracks and 2 videos, by the artists invited by ATF...

Nouvel Ordre Mondial [A Tribute to Ministry]
Another kind of free compilation, this time a tribute. Ministry was a well known industrial band with 27 years of carreer, until its mentor Al Jourgensen decided to retire the band in 2008. It's discography had many phases, from its initial EBM and experimental Synthpop, passing from thrash, until the latest releases in a more metal vein. But if you think its discography has many styles and variations, you have to listen to what other artists decided to do with its compositions for this tribute: from the almost neo-classical piece from Patient to the thrash metal from the Evolutionary Armageddon covers, you have here something of all - an interesting tribute album in many aspect, and a must-have for Ministry fans.

Meranata
But if sometimes several artists join together to celebrate the tracks of another band on a tribute, some other times bands just decide to enjoy and play with each other tracks. This album is such a case. TVK netlabel invited Merankorii and Nata "to rework tracks from each others back catalog in any way they saw fit resulting in the split release (in more ways than one) that is MERANATA. This is what happened in the aftermath of that experiment. Two very different approaches, but with much common ground."

Necktar 2017 volume 2
"Necktar 2017 volume 2" is a futuristic/electronic compilation with 92 tracks and more than 8 hours of music. It intends to be "A mere journey through time, the great work of anachronistic alchemists, the apiary of a network of precognitifs... Difficult to define Necktar 2017, till the first cycle is not achieved. Currently it is a compilation of hors norme (not normal) music for free sharing, articulated in several thematic episodes. For know what it will be ultimately, unless we can travel through time, it won't be until 2017." In other words, this cycle of compilations intend to be a musical Sci-Fi predictive work, showing us how will be the world in 2017. This "part 2" is concentrated on "Random / Perception / Cycles : Reproduction". This year's volume (part 3) is already in the works, and is going to be about "Macro / Perception / Micro : Evolution".

December 18, 2009

Everybody loves a freebie

2009, the second year of Noori Records existence, is actually the first "complete" year of Noori Records activities. We know that everybody loves a freebie, and with that in mind, we've setted up a free compilation album called "Noori Records 2009 sampler". Here, you'll be able to listen to some track from the four Noori Records public releases that were made during this year.

Click on the cover image to listen or download the album!

Noori Records 2009 sampler

Here's more info:

=== Noori Records 2009 sampler ===


1) NR005 * Merankorii - April in Portugal 4:07
2) NR007 * Betray-ed - Forgotten Landscape 3:00
3) NR007 * Betray-ed - My Impervious Homeland 3:23
4) NR010 * +ko+ko+ - Dark Swan 8:11
5) NR010 * +ko+ko+ - Little Harbour 7:46
6) NR011 * Ambiansu - The Train's Bar 5:23
7) NR011 * Ambiansu - Clearing 10:51
-----------------------------------------------------
Total: 42:41


# NR005 - 02/04/2009 - V/A - April in Jazz
# NR007 - 20/07/2009 - Betray-Ed - Haunting Memories
# NR010 - 24/11/2009 - +ko+ko+ - What Are You Gonna Do?
# NR011 - 24/11/2009 - Ambiansu - Tagebuch

This is a free promotional compilation regarding Noori Records' public releases in 2009. Feel free to know more about each of them at http://noorirecords.ning.com . Also, here are the links for the bands' websites, send your love to them!

Merankorii - http://www.reverbnation.com/merankorii
Betray-Ed - http://www.last.fm/music/Betray-Ed
+ko+ko+ - http://www.reverbnation.com/pluskopluskoplus
Ambiansu - http://www.myspace.com/ambiansu

The author of the picture used on the cover is pa1nt, and is covered by a CC-BY license.
Check out his pictures at http://www.flickr.com/photos/pa1nt/

April 03, 2009

Taking the "name your own pricing" model one step further

There are many ways from which I could explore this issue, but as you can probably see by the lack of updates on this blog, I don't really have much time to write about this - I have more important and/or interesting things to do... Anyway, this blog post can work in three ways: 1) to tell you about one experiment I did, how it went, and what will I do now that the experiment is over; 2) to improve my comment on André's blog post about Portuguese people (in Portuguese), where he states that "Portuguese people think that everything that has to be paid is too expensive"; 3) to improve my comment on Miguel's blog post about tips and tip jars, where he says that some tips are "socially accepted" while others aren't...

April in Jazz

Yesterday, the 2nd of April 2009, my micro-label Noori Records released its first "Pro CD Audio" (a term generally used by labels and distributors to describe Audio CDs that aren't CD-R's), a limited edition beautiful (as you can see in the picture) compilation called "April in Jazz".

I've been playing in my mind with the concept of the "name your own pricing" model in my mind for a long while: first it was the Nine Inch Nails experiment, releasing an album for free in digital format, selling it also as a physical release that soon was sold-out, and Radiohead's "In Rainbows", where people could choose how much to pay for the (digital version) of the album. From March 2008 I decided to let people buy Merankorii digital tracks at the price of their choice, and in May 2008 I wrote about why wasn't all my music free. Yet, and after many hours thinking, reading and learning, I decided to take the "name your own pricing" one step further.

At the 2nd of April, "April in Jazz" was released, and got sold out. News about the album release were spreaded via e-mail to Merankorii and Noori Records fans and friends, and because I was more of less afraid of the results I decided to tell first (and it ended up being only) about it to Portuguese people (because shipping costs are less that way). And so, the challenge was made:

[...] and doing it in a very special way: you choose the price. That's right: it was your money that made this release possible, so you are the ones who have the right to tell how much is it worth to you, how much you're willing to pay.

There are several things that you have to think about this: probably the most important one is that I wasn't selling the CD on a widely available website where everyone could click and buy, I was talking to true fans, and only to them. Still, here are some data about the results of the experiment:

  • More than 50% of the buyers paid more than I would ever dare to ask for a CD;
  • I hadn't a "price" in mind, but the price I would probably choose for this release is the same as the lowest price people paid for the CD;
  • If the edition had the double of its size, and everywhere else paid 0 € for it, and those other copies needed to be shipped to the moon, it would still be profitable;
  • 20% of the people who bought it didn't like to have to choose how much to pay for it.


  • WOW, Noori Records and Merankorii fans totally ROCK.


So, is it true that Portuguese people always think that everything is expensive? I don't think so, if you make them wanting to get it (whatever 'it' is you're trying to sell). So, is it true that people won't tip artists? No, I don't think so - but you'll have to make them comfortable in doing so. Having a tip jar in Merankorii's website never helped me getting money (well, I got $0.20 :-)), but when people feel they have to pay something for something, they can be very generous. What about this experiment, what will happen next? I really don't know, but one thing I'm sure of: I'll keep thinking and trying to test several models that feel right for everyone: artists, labels, fans, buyers, freeloaders, everyone. If it's fair, it's good for everyone. And I don't think that putting buyers in the position of "OK, now I have to chose an amount to pay for this..." isn't that fair, that good, and, as I stated before, not everyone liked the idea. So, I probably won't do this again. But that doesn't mean that the experiment isn't worthy - it is, and a lot. It let's you be a lot more transparent with your community, and the community will show a lot more about themselves.

Think about it.

April 03, 2008

Interview to Hype! Magazine: "How much is a game worthy?"

Hype! level 7 cover
How much is a game worthy? In the end of 2007, Radiohead made a revolution in the music distribution business by sharing their last album "In Rainbows on the Internet for free. With the music price going down to zero, and movies cheaper and cheaper, what is the right price to pay for a video game? Specialists on authorship rights and intellectual property talk about a future where games might be... free.


This is how is presented "How much is a game worthy?" article on this month's issue of the Portuguese games magazine "Hype!" by its team, an article written by Jorge Vieira (Hype!'s Operations Director) and where Manuel Luis Rocha (Department Chief on Intellectual Property of the law firm PLMJ), Duarte Nuno Vicente (Director of the Portuguese division of Virgin Play) and myself are interviewed.

Some quotes from the article:

first you have to define your goals: if the goal is to monetise your works, authors shouldn't think that they have to "avoid the free distribution of their works" in order to achieve it. In the music world, for decades artists are sharing their works for free in order to get known enough to get a deal with a record label, or in order to find out where to give concerts.


When talking about the digital world, where the perceived value of a non-physical work is tends to nothing, going free works as a first step in managing to grab user's attention


[obligatory blanket licenses would be] better than what we have now, but far from perfect. What must be done is a reflection on the concept of copyright, why was it created, and if it still makes sense


It is typical to listen someone talking about "how kids nowadays ignore copyright", but isn't it time to think if - for younger people - copyright doesn't make sense anymore? And, if it doesn't for them, does it make sense in the world?"



The trick is obvious: go viral. Make your own game, make demos and put videos on YouTube, publicise it, put them on people's mouths. Give it. Create a community around it, make your users feel as being an important part of your game. Listen your community. Create the game's blog, reply to comments, read the critics, accept suggestions. Get involved with your community, and it will grow.


If you like this article, you might be interested in attending my presentation about "Virtual Worlds: Pass, Present and Future" I'm going to do this Saturday at Tecnonov 2008, an event about Technology and Innovation in Coimbra, Portugal.

October 02, 2007

The End of Control

Last week I talked about Megatokyo [1] as an example of a "new era" book, a book which pages are released three times a week, for free, before the actual printed book is done and sent to the stores. I also did some kind of paralel between it and the music world, where bands are finding new ways of cutting off the middle man and interact directly with fans, making even more money and having their fans paying less. From getting paid to give music for free [2] to letting the fans decide the price of your album [3], the key in this new world is to know that you don't control your content, you just facilitate it to the former "consumers", now known as users.

Now, one of those know to advocate this new change of paradigm is Gerd Leonhard, that is now putting it into practice to the release of his new book "The End Of Control" [4]. The book, released as text (via mail, blog or RSS), PDF, mp3 or (real soon) video, will see a paper release, but only after the complete book is online, free. For now, you can read one chapter per week (to be released each monday), and I recommend you to do so, since the book seems to be a really good one... about this kind of things.

[1] - http://tinyurl.com/29fswb
[2] - http://tinyurl.com/2fvw2c
[3] - http://news.google.com/news?ncl=1121551540
[4] - http://www.endofcontrol.com

September 24, 2007

relax, we understand j00

Do you like music, movies and books, but you simply don't like to pay for them? Relax, we understand j00.

I've been advocating countless times that art should be free, but one of the most reactions I get is something like "oh, but artists should get money for their work". I try, in vain, to explain that giving the art for free doesn't mean that you'll get to money for it. Graphs and numbers show rising numbers on the money made by concerts and tours, but those cases are allways refuted with something like "what about the bands that don't act live?"... I also wrote about getting money from publicity, and was quite happy to see someone going in the right direction for it: two weeks ago I wrote about ReverbNation [1] giving 50% profit share for musicians registred there, which made musical projects as my own [2] start making profit while giving songs for free. But sometimes people just don't get it... They're too used to think of the industry that chokes art as if that industry was the only way to access to art.

So, today I'm going to talk about another example, and this time it's not music. Some of you just want to have access to everything, for free. Some of you prefer to buy the art, either because you prefer the physical item, or because you care about the artist and want to feed him, or both. Relax, we understand j00. As a matter of fact, understanding you is being able to satisfy both "markets": those who like to have free stuff and those you prefer the "classic way". MegaTokyo [3] is a webmanga and a manga. Well, it started as a webmanga, in 2000, started and continued free, and started gathering a legion of fans. (Almost) every monday, wednesday and friday you get one more page of story, and in the meantime you allways have a forum where fans discuss the story and try to predict where it is heading. Being free, in fact, was the factor that made it get its legion of fans, and, with it, and opportunity came for him to release those same strips (so, same story, just in paper) as books. From then until now already five numbers are out, and you can be sure than whenever there is enough strips to release a new one - oh - it will surely be released. See - despite all of the work being online, legal, for free, and despite that fact being announced everywhere in the books, MegaTokyo is the best selling original English-language manga, and the #3 graphical novel seller in USA. So, what to say about it? Is it being free hurting the sales, or - as a matter of fact - making it sell more? One thing is for sure: there are several books that have continuation, but if the next issue takes too long to be released, less people will buy it when it does. At least these cases are minimized by MegaTokyo, where you can allways keep reading, strip by strip, as the work is being done, three times a week...

I, for one, used to be a real fan of MegaTokyo, since 2001. I used to visit the website everyday, I would stay awake until way too late just to read a new strip, I was heavy involved in the forums and community around MT. Time passed and I started to have less time to check MegaTokyo, until the time I stopped being a regular reader. No problem - of course - I'm now a proud owner of the books, having a better way to read MegaTokyo. Oh, you prefer to save your money? No problem... relax, we understand j00.


[1] - http://tinyurl.com/2fvw2c
[2] - http://www.reverbnation.com/merankorii
[3] - http://www.megatokyo.com

January 25, 2007

Structure and Interpretation of Computer Programs

Structure and Interpretation of Computer ProgramsStructure and Interpretation of Computer Programs has been MIT's introductory pre-professional computer science subject since 1981. It emphasizes the role of computer languages as vehicles for expressing knowledge and it presents basic principles of abstraction and modularity, together with essential techniques for designing and implementing computer languages. This course has had a worldwide impact on computer science curricula over the past two decades. The accompanying textbook by Hal Abelson, Gerald Jay Sussman, and Julie Sussman is available for purchase from the MIT Press, which also provides a freely available on-line version of the complete textbook.

Now, and freely available, are twenty video lectures by Hal Abelson and Gerald Jay Sussman, a complete presentation of the course, given in July 1986 for Hewlett-Packard employees, and professionally produced by Hewlett-Packard Television. The videos have been used extensively in corporate training at Hewlett-Packard and other companies, as well as at several universities and in MIT short courses for industry. Get them here!