Showing posts with label Social Web. Show all posts
Showing posts with label Social Web. Show all posts

February 27, 2009

The new Facebook Terms of Service

Sorry about the lack of links in this blog post, its was written offline

So, Facebook fsck'd up, and then reverted to the old Terms of Service. I'm glad to see that wasn't enough, since lots of people actually ended up reading the previous Terms of Service, that were already bad enough.

The most offending - for me at least - on any version of Facebook's TOS was the "blank contract" clause, a clause unfortunately seen in lot's of Terms of Services, and that basicly say "you're agreeing with this but you shouldn't even bother reading this stuff, because we can change it whenever we like and you automaticly signed the new terms".

Fortunately, it seems, a new set of terms is being drafted and scheduled to replace the old ones by the 29th of March. Now in a phase of discussion (with their users only, so those who don't have a Facebook account because they don't agree with the actual terms - probably the most critics about them - don't have much chance of voice their worries about the new Terms), this terms (until further re-draft, which might happen thanks to the comments being submited by Facebook users) replace the previous "blank contract" clause with this:

12.1 We can change this Statement so long as we provide you notice through Facebook (unless you opt-out of such notice) and an opportunity to comment

12.2 [...] we'll give you a minimum of seven days notice

Unfortunately, I still think this is hardly acceptable. You are warned about the new terms in the service, and if you don't act in seven days, even if you didn't read your Facebook messages in that period, you are automaticly accepting the new Terms.

With this, further discussion about other items is more or less irrelevant, since even if all the rest is acceptable, there's no warranty that one month after you sign it, the Terms are still the same. Remember: this isn't acceptable in any "paper contract" you sign, how come should it be acceptable in an online contract?

Anyway, let me highlight some other items in that Terms that should worry you...

2.3 For content that is covered by intellectual property rights (like photos and videos), you specifically give us the following permission, subject to your privacy and application settings: you grant us a non-exclusive, transferable, sub.licensable, royalty-free, worldwide license to use, copy, publicly perform or display, distribute, modify, translate, and create derivative works of ("use") any content you post on or in connection with Facebook

3.2 You will not collect users' information, or otherwise access Facebook, using automated means (such as harvesting bots, robots, spiders, or scapers) without our permission

4.5 You will keep your contact information accurate and up-to-date

5.6 You will not use our copyrights or trademarks (including Facebook, the Facebook and F Logos, FB, Face, Poke, Wall and 32665) without our written permission

6.2 In the event you change or deactivate your mobile telephone number, you will promptly update your account information on Facebook to ensure that your messages are not sent to the person who acquires your old number

Sorry Facebook, to get me as an user, you still have a lot of work to do.

January 22, 2008

"Social 3D Worlds" conference in Portugal

This post is just to let you know that there's a new event happening in Portugal, this time about Virtual Worlds. "Social 3D Worlds" is happening for the first time in Coimbra, Portugal already this next Saturday (26th of January), and I'll be there, speaking about "Virtual Worlds: Pass, Present and Future".

Check more about this event at http://social3dworlds.dei.uc.pt/. See you there!

October 15, 2007

Interviewing Adegga

Adegga [1] is a new Web 2.0 social network, made by a team of three Portuguese guys, and - as the name says - it is all about Wine.

Currently in private beta, I'm lucky to have an account there, and am already a regular user. Remember when I said that I wish there was a Last.fm for books [2]? Well, Adegga is Last.fm for wines.

So, instead of reviewing it, I did something different: here's an interview I made to one of Adegga's folks, André, and if you feel like trying it out, just leave a comment here and I'll send you an invite! :-)


First and foremost, please tell us what Adegga is, in your own words.

Adegga is an online service that help people discover and choose wine by sharing their wine opinions with other people they trust. By creating a personalized watchlist people can "follow" what their friends, favorite producers and wine shops are doing. Adegga also helps people organize their wines by keeping track of wines they taste, make a wishlist or organize your home cellar. For searching for wines and checking prices no account is needed.

What gave you the idea of creating this service?

A few years ago the three founders, André R, André C. and Emídio, started enjoying wine together and sharing their opinions. A few months later André R. while reading the the book The Long Tail designed the idea that would become the project Adegga and invited his 2 friends to build it.

There are other wine (or more generic beaverages) social networks... Why should someone use Adegga instead of one of the alternatives?

There are 3 main reasons that can make people choose Adegga and not other social network:
  • Watchlist. Adegga lets you build a personalized watchlist so that you can keep track of what people on your list are choosing and tasting. You can add friends, wine bloggers, producers and just about anyone else. You can also add wine producers and wine shops to your personalized watch list so that you keep track of when a producer releases a new wine or a wine shop makes a promotion.
  • Wine prices: Adegga gets wine prices from shops around the world and puts them directly on each wine page. This makes it easy to check availabilty and price for any wine.
  • Profiles: Being a social network Adegga build a profile page for each producers. Besides all the information about a producer you can also add this producer to your Watchlist and follow what he is doing. Wine shops get their profile too.


What's the revenue model planned for Adegga?

Wine shops pays us to have all their wine prices appear on each wine page with a link to the direct wine page in the shop. Moreover, they can be featured on some pages like the homepage. We will have more special stuff for producers and wine shops in the future.

You also created AVIN, an "ISBN for wine". First of all, congratulations for such a nice idea, I really liked it. Yet... What are the plans you have to turn AVIN widely used, and thus making it useful?

It's very easy to search for books online. You can search by name but also by the ISBN. The same is not true for wines. There's no code to use when you want to search for a wine. Another problem is that each time a wine shop wants to setup a new shop they need to build by hand their own catalog. With the AVIN we want this database to be open so that anyone can use it. We'll publish it under a creative commons license over at www.avin.cc. When this type of data is available and an API is in place all types of creativity can surface. We haven't officially launched the project. So there's not much more that I can say for now.

There's, at the moment, no API to access and munch over Adegga's data... Are you planning to do one in the future?

There's already API working. It's a REST API. The next few weeks we will release it with basic capability to support the launch of our blog / site widgets.

Adegga is at the moment in a closed beta. When do you think the website will be open to everyone?

We decided to do a public beta for 2 reasons. We want to be able to provide a good quality of service and that 's is only possible when all servers are in place and all code is bug free. That's not the case for now. Another things is that we want to grow organically and try to listen to what people using Adegga are asking. We currently have no date to open the registration to everyone.

You decided to do Adegga using PHP... Can you please tell us why that choice?

When the team started Adegga we discussed 3 possibilities. Perl, PHP and Ruby. We had previously worked together in other projects using PHP. That fact together with the fact that PHP5 is a very flexible language and with a powerful community made us decide to use PHP. Moreover, PHP5 supports object oriented programming and works brilliantly with Smarty, out templating system.

Adegga is Copyright (c) 2007 LifeStreet... I know that you left your previous job to create Adegga. Is LifeStreet the company you've founded to have Addega as a product? Do you intend to have more LifeStreet products other then Addega?

Adegga is owned by 3 people and it is in part legally supported by LifeStreet. LifeStreet was founded by me (André Ribeirinho) to support all the projects I'm involved.

Which other public projects are there on LifeStreet?

LifeStreet focus is now on Adegga, nevethless there are 2 other projects that are in the works but still only as proof-of-concepts. No date yet for them to become public.

Do you have any final words to our readers?

Adegga is only starting. There are many things we want to do. We have some very interesting and useful features coming out in the next couple of months. If you love wine join Adegga and enjoy the ride.

Thanks for the interview.

André


[1] - http://adegga.com
[2] - http://tinyurl.com/2bzmgc

August 16, 2007

Selling Music on Social Networks

On Reuters there was a piece where they were saying that labels are eyeing social networks as retailers, which isn't really news to me: I've been seeing this countless times, an effort made by both bands and/or labels in different kinds of promotion and profit. It's not small the number of record labels with a MySpace profile, but what's really interesting (and cool) to see is the number of record labels betting on social networks like Last.fm, showing that they have at least a glimpse of what they're doing. Also, it seems that major labels are seeing a bad side of DRM: besides the technical issues of implementing it, social networking users simply don't want DRM in their tracks, so an artist selling in those networks DRM'd files is in a clear disadvantage in relation to other, DRM-free, artists. I don't really like Snocap (I'll write about that in a later post), but Snocap's Rueff said something in conclusion that I want to quote:
"Social networks are the (peer-to-peer) networks of the future [...] They're this generation's MTV. If you want to be at a point of sale at the highest point of desire and consumption, be where the fan is."


Oddly, Gooveshark guys didn't like what they read: their first post about the Reuters' article basicly states that turning social networks (and services that float around them like Snocap) is a model "where your own network's members make a little side money for yourself, but a boatload of cash for your corporate overlords". They keep going, saying that "with more innovative services like Grooveshark out there, where you can not only make money off of your music but be part of a social network in the process? Who would deny that opportunity?". This quite amuses me, since the "innovative service" that Grooveshark presents is, basicly, the same as this Social Networks. Snocap, AmieStreet, GrooveShark, they're all the same concepts: bands sell, fans sell, buyers pay, a boatload of cash is supposedly made. What makes GooveShark different?

But they didn't stop here: a second article called "Damn Those Myspace Window Shoppers" was written. The writer quotes a study from EMR and Olswand saying that "More than half of internet users surveyed by Entertainment Media Research and the law firm Olswang said they surfed social networking sites such as MySpace and YouTube specifically to come across new songs.", but then tells us, without any kind of source, that "most of these people love to discover new music knowing full and well that they will ultimately dip from the illegal pool of music downloads to obtain the freshly discovered music". First, we don't know if that's truth, then there are no sources telling if illegal downloads contribute for sales increases or decreases - it surely depends from person to person but I doubt that they can find an imparcial source saying that it decreases sales, which should be good for them since GooveShark's business model depends on that. Then, he keeps randomly ranting, talking about how "added value" is needed, but saying that CD's give few or none (where's the extra value in digital music bought on GrooveShark?), even if "CDs had vastly superior sound compared to cassettes or records" (sorry mate, but vinyl records have way better sound!).

The conclusion? Well, there's really no directly related conclusion to take from this post. Finaly record labels are discovering the potential of the web and the turndowns of DRM, which is good. In relation to GrooveShark's comments, I just have to say that while it's preety important for a start-up to be close with their readers, using several ways to achieve it including mantaining a blog, a blog makes an image of that startup. Writing articles like these (and others) only contribute for people taking GrooveShark less and less seriously.

August 02, 2007

What is Web 3.0?

One year ago we were discussing wether Web 2.0 was or not a bubble waiting for the right time to blow. A couple of months ago several folks started using the Web 3.0 term, but all of them failed to create a better deffinition for it than the one for Web 2.0. Furthermore, each one using the term was defining it its own way, so there is really no consense on what Web 3.0 is.

The conflict of definitions is clear: Wikipedia's entry on Web 3.0 starts with Web 3.0 is a term that has been coined with different meanings to describe the evolution of Web usage and interaction among several separate paths. These include transforming the Web into a database, a move towards making content accessible by multiple non-browser applications, the leveraging of artificial intelligence technologies, the Semantic web, or the Geospatial Web., but maybe more important than that to analyze it is that the discussion page for that article has three times more text than the article itself.

My take is that Web 3.0 shouldn't be considered the same as the Semantic Web or the Geoweb. Those two terms were coined before the wide use of the Web 3.0 term, so if the Web 3.0 was just that, why wouldn't people refer to it by their names? I think (yet I might be completely wrong) that the idea of saying that Web 3.0 is the same as the Semantic Web was brought by this NY Times article, and if it is then it's relevancy is turned into nothing when you note that it was written by John Markoff. OK, OK, instead of dissing the article because of its author, you can instead check this article criticizing NY Times' one. But the term really appeared as a synonym of Semantic Web (if we ignore the sarcastic references to the term), they're also and already trying to coin Web 4.0... So let's stop this rush of wanting to increase the Web's "major version number", and see what Web 3.0 could be. Web 2.0 is a new web, in the sense that it is social, contextual, data-driven and focusing on its users. Web 3.0, to deserve that name, has to be such a big paradigm shift as that one.

Other thinkers of the Web 2.0 world have different definitions for it, tho, one of them being "Web 3.0 = Music 2.0 + Games 2.0 + Web 3D", and I don't doubt that, while that is an ugly definition, this one isn't far from truth. Maturing Web 2.0 will bring us Web 3.0, that will come naturally. Other definitions come, and this one is probably the nearest to my own vision of the future of Web: R/WW writer Sramana Mitra defined Web 3.0 with this formula: Web 3.0 = 4C + P + VS, or, in words, Web 3.0 is a mashup between Content, Commerce, Community, Context, Personalization and Vertical Search. Of course that this isn't an widely accepted definition, and R/WW even did a contest for definitions of Web 3.0 after that definition was posted and used.

But, more than finding out who said what, or what people say Web 3.0 is, the simple definition will never change from "the web we'll have in a couple of years". With that in mind, comes my own concept of Web 3.0, mashing up definitions from others.

Web 3.0: A web where the concept of website or webpage disapears, where data isn't owned but instead shared, where services show different views for the same web/the same data. Those services can be applications (like browsers, virtual worlds or anything else), devices or other, and have to be focused on context and personalization, and both will be reached by using vertical search.

So I've waited some months, to let the water boil down, and now I want to know: what do you think Web 3.0 is?

May 18, 2007

Flash usage

Flash Usage

This image was taken from my blog's statistics. What about it? Well, it's just a reminder: For every 20 visitors you have, one of them can't see your Flash content!

Is Web 2.0 with usability or not?

BBC quotes Jakob Nielsen, while he says, basicly, that Web 2.0 is with a creepy lack of usability. People are more interested in doing fancy things than actualy making them work well. And... Not only I agree with him, but also am having this discussion with several people in the Web 2.0 world for more than two years. Of course that telling this also pisses a lot of people, and we got a R/WW post saying basicly, that none of that is true, and that Web 2.0 has a lot of usability. I'm sorry, I'm not going to use this space to bash anyone, to talk about who's right and wrong or doing publicity to 37signals. I'm just going to pick some examples to show what I mean with lack of usability.

  1. Have you ever tried to post a comment in TechCrunch using Opera Mini? Well, you can't...
  2. ...which reminds me the whole issue of "mobile versions" and "mobile portals". When you need to do a web version of your web application to run in some browsers (mobile or not), you sure usability problems. Remember, a mobile device is also a computer with an web browser.
  3. YouTube was a given example of usability by R/WW. Excuse me? IMHO the only way you can use YouTube in any Operating System besides Windows, Mac OS, Linux and Solaris (like any BSD, for instance) is by downloading the video (using something like youtube-dl or a GreaseMonkey script), since it heavily depends on Adobe Flash, which licence does not permit its use in any Operating System other than those refered above;
  4. XHR. You know? XMLHttpRequest, that thingie most use in an AJAX implementation. While I think there are great things that are achieved with this, XHR is still NOT a standard (see status and help changing it), and so several web browsers does not support it. Using it is taking usability off your web application.
  5. Another example of bad usability is taken from an example of "good usability" given on R/WW: NetVibes. You say they have great usability, but their website says:
    We currently support Mozilla Firefox 1+, Microsoft Internet Explorer 6 and 7, Opera 9.02, Safari 2+.
    I'm sorry, but if you only support some web browers, then you do not have usability.
Now, I could be hours ranting about this, but I think that it's kind of useless. People are still exited with Web 2.0, so excited that they don't really care. And while they don't care, you can tell them whatever that they won't listen to you.

If you're a Web 2.0 developer and really care about usability, please, PLEASE, prove me wrong. I would love to see, for instance, more people working with W3C.

May 09, 2007

Web Music Services for bands - revisited

I've talked about this before, but the social web is developing fast and well, so there are news on the field... So let me revisit the topic, and talk a little about the "new web music services for bands".

I'm going to list five services that can help bands promote themselves, and fans to easily access to their favourite bands and even help them. Here they are:

ReverbNation is a newcomer on this blog. Basicly, ReverbNation started last October as yet another music social network, in the vein of services like PureVolume. The thing is that since they started they didn't stop adding new features, some of them really cool for artists. But what makes them start this list is a feature that they don't yet have but will do in July: an ad revenue sharing program for their artists, called “Fair Share”. With this, fans are giving to their artists money each time they visit the artist webpage and specially when clicking in the ads presented there. Alternative sources of incoming are allways cool, right?

Then, another newcomer. Poptopus isn't a music social network, or something that lets bands have pages. Instead, they make widgets with songs submited by artists, and that widgets contain ads. That means that a blogger, for instance, can have a music player with songs of his choice in its website, and the revenue from the ads in there are splited between the blogger, the artist of the tracks presented there, and Poptopus, of course. Once again, yet another source of incoming. Their closed beta is going to start soon.

Then, we're back to those I've already talked about. GrooveShark is getting bigger and better day by day, even if still in Alpha. I'm still swapping e-mails with them and plan to have a new blog post about it soon enough, but the concept is good: a legal p2p music network where you're paid to share and artists whose tracks are shared too.

SellABand also keeps going on, and are, at least, a very successful case of an indie label - after all in less than an year they've managed to launch several bands albums and compilations, besides organizing events - for instance. Here listeners pay to give the bands a chance to release an album, and after they can make money out of it.

Last.fm continues to be awsome, a great way for a band to expose themselves if well exploited. They're experiencing a boom of users now that Pandora is enforcing their users to be located in the United States, yet there are rumours of Viacom wanting to buy them which are no good news.

Also, I'm curious about two new services that might be quite interesting: We7 and Playable. When more info on those are announced, I'll surely let you know...

May 07, 2007

Spokeo.com has relaunched as Hypeit.com

Here's an e-mail everyone with an account in Spokeo.com recieved:


Dear Spokeo/Hypeit users,

We have refocused our site from a social news reader to a community
centered on sharing interesting stories. Everyday we discover great
articles, photostreams, and videos from ordinary contributers. We
invite you to join our quest to discover more and more amazing content
outside of main media.

We have changed our name to Hypeit.com to reflect this new focus. The
functionality of Spokeo.com has been are retained and improved. Your
data is still closely protected.

If you have imported an account, we now require ownership verification
before May 11th. This will prevent others from improperly hijacking
your profile. All unverified content ownerships will be deassociated
on May 11th.

Thank you for all your support. If you have any questions, feel free
to contact me at harrison@hypeit.com at any time.

Sincerely,
Harrison

April 26, 2007

eefoof turns VuMe


Last year I wrote about a new social web site called eefoof, where I said that it was both an exciting concept but also criticized it a lot in several things that they should have addressed before having the exposure they had. One year later, we can see in eefoof's website:

First off, I just want to say thank you for your continued support of the site. I started eefoof.com with the belief that it should pay to be creative — now we're taking eefoof to the next generation of media sharing. We've listened to your feedback and we have a cooler interface, faster load times and easier uploading. To help us launch our version 2.0, we have a whole new name:

Introducing VuMe.com ("view me"). It's easier to pronounce and easier to remember. VuMe is now a one-stop media posting site for video, audio, photos and blogs.

Here are some of the features you can expect. A user blogging platform, a faster/higher-quality transcoder for video/audio, a sleek AJAX upload interface, and many more additions to the site to make everything accessible and convenient. No matter what kind of media you post - video, audio, images or blogs - you'll get paid for it, based on the traffic it generates. After all, if we make our money from advertising, so should you.

At VuMe.com, we have an ongoing commitment to share our success. As we generate money, so will you. That's just one of the many differences that makes VuMe stand apart. Here's to our mutual success on VuMe.com. See you on the site!


Since I was quite critic on the service, but pointing out what was IMHO wrong about it, they've sent me out an e-mail, from which I'll post some "can be public" quotes:

First off, I just want to say thank you for your continued support of the site. I started eefoof.com with the belief that it should pay to be creative Ñ now we're taking eefoof to the next generation of media sharing. We've listened to your feedback and we have a cooler interface, faster load times and easier uploading. To help us launch our version 2.0, we have a whole new name:

Introducing VuMe.com ("view me"). It's easier to pronounce and easier to remember. VuMe is now a one-stop media posting site for video, audio, photos and blogs.

Here are some of the features you can expect. A user blogging platform, a faster/higher-quality transcoder for video/audio, a sleek AJAX upload interface, and many more additions to the site to make everything accessible and convenient. No matter what kind of media you post - video, audio, images or blogs - you'll get paid for it, based on the traffic it generates. After all, if we make our money from advertising, so should you.

At VuMe.com, we have an ongoing commitment to share our success. As we generate money, so will you. That's just one of the many differences that makes VuMe stand apart. Here's to our mutual success on VuMe.com. See you on the site!

Promising, it seems. While I was writting this, tho, Paula registred and is now facing so many "Oops, we had a little problem" messages that turns VuMe quite unusable... Maybe they still didn't get it right?

For eefoof I wrote:
they should had risk more and not only wait to get a more-beta less-alpha application, but mainly not to make the apliccation in such a raw-state to be widely reviewed (by being digg'ed and /.'ed)


Twice in a row? I don't know - She registred from scratch and is using Safari, I'm using Iceape and migrated my eefoof account to the new VuMe.

OK, I've tracked down that bug:

If you use that checkbox...

Oops! It looks like there is a problem.

* MDB2 Error: no such field in query:
_doQuery: [Error message: Could not execute statement] [Last executed query: UPDATE users SET bio = '', email = 'marcos.marado@sonae.com', comment_notify = '1', location = 'Portugal', website = '' WHERE id = 'MindBoosterNoori'] [Native code: 1054] [Native message: Unknown column 'comment_notify' in 'field list']

Another bug: I've tried to upload a song, and when it ended, I've got a blank page telling:

wget --spider "http://tc1.vume.com/audio/process/38/brixwEX6Yq/" > /dev/null &

WTF? Hmm, seems still in alpha stage to me... Maybe next year?

Free invites to Swaptree

Half a month ago I've reviewed Swaptree, a service still in closed beta.

I have now three invites to give, so... if you want one of those, be quick and ask me one!

April 23, 2007

Defining Web 2.0

In the past couple of years I've read, heard and saw countless attempts to define Web 2.0. Not that it is possible, and the more realistic ones simply state that. But this video... without trying to define Web 2.0 but to tell you what's important in the social web, it captures your attention ending with the key points on why is Web 2.0 what it is... And what takes to be a part of it.

Plazes sneak preview

Plazes
Plazes is one of those Google Maps mash-ups that started to be really popular (their creation, not their use) an year or so ago, but this one plays with geolocation turning it with the potential to be usefull. I heard about it the first time in last year's XTech, but it was with some disappointement that I saw what can you do with the beta version of it.

From their FAQ:

Plazes adds physical presence to the web. The Plazes website automatically detects your location and connects you to people and places nearby. See people in your area, discover other locations and follow the whereabouts of your friends.

Locations within Plazes are not just global coordinates they carry significance to you and your friends. You can name locations like "Home" or "My Office". Represent your locations by how you relate to them and discover other significant locations.

Relate to other locations by adding pictures, comments, and reviews. Plazes can also be told to remember the locations you visit so you can review your travels.


Now, from the 2nd to the 17th of May (next month) Plazes will have a "sneak preview" for some people (the picture up there is a rip curl on that sneak preview) about the "new Plazes", that will bring some new and hopefully excitant features.

I'm on the previewers list, and have permission to invite some other people into the preview, so... free invites! If you want to have an invite to the new version of Plazes just mail me telling so, and I'll gladly add you to the list. Notice that this is a sneak preview and not a "pre-release" version, so the data you'll add there in the preview phase will not persist and migrate to the final version, once it is released.

April 20, 2007

XTech 2007

XTech 2007: “The Ubiquitous Web”15-18 May 2007, Paris, France

As you might remember, last year I went to XTech 2006 (in Amsterdam) and it was an awsome experience: hi quality presentations on Web 2.0 and the themes surrounding it. You can read my notes.

This years XTech seems as interesting as last year's: the theme is "The Ubiquitous Web", and is going to be in France. I won't be able to attend it, but I recommend you to do it if you can.

Here's some schedule overview:
For more details see the conference schedule and registration overview.

April 10, 2007

Swaptree - review

Swaptree beta logo


Remember last year when I talked about Swaptree? I bet you don't. It was way too long from then till now: in July they were in private beta and they still are, yet they are expanding slowly Swaptree's userbase by inviting more people into the private beta, and last week I was a lucky one. Anyway, you probably don't recall what Swaptree is, so let me quote myself:

So, what's this "swaptree" thing? Swaptree is a free service that allows you to swap things you have and don't want with things you want to have. It just works like this:



You manage a list of books, CD's, DVD's or games you want to trade, and a wishlist with stuff you want to have. To simplify it, you can easily do stuff like import your Amazon wishlist to swaptree. Then, the site does it's own magic by itself and you don't have to worry about anything. When there's something you want available to swap with something you have, you'll be asked if you want to do that trade. If you want to, swaptree manages even the packaging issues so you don't have to bother with nothing:



And when you realize, the swap is done! Easy, isn't it? Well... This is the part when you start wondering about the implications of such a system: it can't be just as easy as that... Well, as you can see through the blogosphere, it really is as simple as that.

So, I've tested the application and I was really surprised about how neat it is. Yet, there were two things that gave me some frustration.

The first thing is that you need to give the ISBN or the UPC of the product you have for swapping. You can't just surf, think "oh, and I also have this and don't want it" amd click on it, as you can do for your "want list". When you click on the "I have this" button in an item, you must provide its UPC or ISBN. That makes things not as easy as they could be, but on the other hand it is understandable if you think that they want some warranty that (a) that product exists (as a tradeable product), (b) you have an original product, and (c) you really have it. But the frustration really comes when you pick a big pile of CD's, books and DVD's you don't want anymore and start inserting their ISBN/UPC's, just to recieve as reply an error message saying "Please enter a valid ISBN number (for books) or UPC code (for CDs, DVDs & games) below.". And, damn, some of those items I'm 100% sure have a valid ISBN/UPC code! First I thought that only "issued in USA" items were on their database, but not even that. Sucks, in a big pile of items I only managed to insert (by now) four.

The other thing is that I added four items and no one had them in their wishlists. OK, less then 24 hours later I could already swap one of those by one of these:

66 | 100 | 3 | 0



but none of those things were in my own wishlist. So, is the model not working? Not really, that's not the issue here. This is a "relational value network", where the service value grows with the number of users and marked items (both as "I have" or "I want"). The growth is exponential, since a trade can be done in several layers: Imagine that I have something you want and you don't have nothing I want: that can be fixed if you have something a 3rd person wants in exchange of something I want. Now add up to 5 layers of complexity. Right! :-) The issue is that, for now, and being this a private beta it's no surprise that this is like that, Swaptree is lacking users.

What leads me to yet another issue, this time about something that could greatly enhance this service "social networking". I'm not a fan of social networks, and I really feel like social networks like Hi5 and Orkut are completely useless, but sometimes they are well-explored: take Flickr as an obvious example. In Swaptree you can see items you want, but you can't see "who has this item" and "what do those people also have". See, if I start browsing over SciFi books, for instance, I might want to see who has some books I liked, and, if they do, what other SciFi stuff are they into.

Finaly, in the previous post I asked this: "is this going to work overseas or only on USA?" Now that I'm in, the answer is... I don't know. Now, you can only choose, on the countries list, United States, but there is a Country list, so I guess they'll soon add more countries. At least I hope so, because until Portugal is in their orchard my swaptree can't give good apples.

April 04, 2007

GrooveShark alpha


GrooveShark screenshot
GrooveShark is a web application intended to create a new business model for music, being legal and yet using all the things that make p2p networks a success (including getting music for free). As they say in their blog,
Grooveshark is a web-based application for sharing music within a community of music lovers. We distribute DRM-free MP3s across a mostly p2p network.
Adding to that, it also has a lot of social features, that you're used to see in other services like Last.fm.

In the 26th of March they started their limited alpha release (click there to request an account), and yesterday I got an invite to be part of it. The thing with it is that GooveShark isn't 100% web, and it has a lot of stuff (including registering) that can only be done with their desktop application. At least for now that application has only a Windows and a Mac OS version, so I wasn't able to try it. I tried to run in on top of wine, but I couldn't (something to do with the instalation of the JRE). Well, that at least tells me that the application is written in Java, so I guess it will be easy to do a Linux version, and I surely hope they do it. I wrote them an email asking about it but had no reply until now. Well, I guess that I'll have to wait until they wake up ;-) As soon as I have a reply about it I'll write it here.

Until then... Mashable also got an invite, and they covered GooveShark in their blog. So, if you're interested, take a look at it here.

February 06, 2007

The Social Web of Music

For those who read this blog for a while now, you've probably noticed that I write a lot about music and technology, sometimes both. A pair of posts I did on the issue may be already somewhat outdated: one about finding music on the web, and other about the web for music artists and lovers.

While there's some discussion around the web on wether Web 2.0 is better or worse than P2P for this kind of stuff, an issue I would love to talk about in a future post, today I'm going to talk about "The Social Web of Music", impelled by the fact that Techcrunch made a Social Music Review that, IMHO, doesn't really reflect the great web apps out there in the field.

They chose eight products: FineTune, Pandora, Last.fm, Mog, Radio.Blog.Club, MyStrands, iLike and iJigg.

My first comment about the chosen applications is that FineTune, Pandora, Last.fm, Mog, and Radio.Blog.Club aim exactly for the same, so they're concurrents themselves.

FineTune lets you create playlists of music you want to hear, which is great if you want to be listening to some music instead of knowing new music.

On the other hand Pandora (here are some posts where I talked about it) has the easiest user interface of all, and has the best algorithm of finding out music that you'll probably like. On the other hand, it has two major problems: it almost only has mainstream music (almost everything comes out from the major labels) and it's only legal to use it in USA (so, no Pandora for us European guys).

My favourite of the bunch is Last.fm (my cover here): while it wasn't until some time ago, the social features it has are preety good. I'm intending to do a full cover of Last.fm and the way I use it, but for now I'll only say that it has an impressive social component that lets you (only if you want, and that's good) tag, rate, talk, know new stuff, get free tracks, and a lot lot more. It has something that beats those others: it lets bands or labels to create their pages there and promote their music. That makes it preety cool for bands and for those wanting to listen music, mainstream or not. The social component there is strong enough to make a band, by publicising themselves there (upload a music free for stream or even download, and it will surely be heard) to get fans or even sell your music in a much success rate than any other webapp I know of.

Mog also lets artists upload their music, but... well, it quite sucks. It's confusing, it has bad design, and the real use for which I can imaging Mog being the app you're looking for is only if you want to blog about music. And, for that, Last.fm would also be fine...

Radio.Blog.Club was a big surprise: I can't imagine it being relevant in a discussion about the "social web of music". I guess that the only reason why it was referred is that the author thinks that "the interface is good". Sorry, but I do not agree. Call me stupid, but while the website says that artists can upload their music, and while, by the file names, users are obviously submitting (copyrighted stuff, BTW), I walked around for 10 minutes or so and didn't find out how to do it. I don't intend to come back there.

MyStrands might be "social music", but isn't web: it's a desktop application you have to download, and there are only versions for Windows or Mac OS. Since I'm a Linux user, this isn't for me.

iLike is even worse: it's an iTunes plugin. No, I don't use iTunes.

Finaly, iJigg: the music digg. I don't really like digg, so I might be biased on this, but iJigg is just... well, if you want to discover music and you want "anything" (forget finding stuff similar of what you already know and like), or if you want copyrighted stuff that others post there (lot's of it, there), then you might find it interesting. But I doubt that it will be "the music web app you'll get used to use".

So, if these are my oppinions about the choices, what would be mine?

For me, only five stand out:

Pandora - I've talked about it up there, so go back and read it :-) If you're resident in USA and what you want is to get at your job in the morning, open a browser tab and make it play music you like until it's time to go home, this is for you. Easy, fast learning, great interface, preety cool. If you like something enough, you can buy the track or album in iTunes (please, don't - those tracks have DRM) or Amazon.

Last.fm - The music experience and interaction. Put your music player to feed Last,fm, use it to listen what other people recommend you, bands similar to the one you're listening now, other bands from the same music label, leave a comment, take a peek on what other Last.fm users that listen to it like to hear, know new bands, get some free, legal, DRM-free music.

SellABand - I promised a full review of it that I never did (shame on me). To give you an example... I have a musical project and I've used the internet to promote it - and even to get the label that released my last album. Of all those music services my music can be heard, SellABand is the one where I probably have less people listening to it - but in the other hand is the one that possibly granted me more fans. Also, Last.fm and SellABand were direct creators of revenue: I sold at least one CD thanks to each of them. What's SellABand? What makes it so different? No better than this page to explain it, but basicly bands, for free, create their profiles there, with (at their choice) free-to-listen music. "Believers" (the name for listeners) may "believe" in an artist by buying one "part" of the band ($10 per part). Then, "Together Believers have to raise $50,000 to get their Artist of choice in the studio. At any point before your Artist has reached the Goal of $50,000, you can withdraw your Parts and pick a different Artist. You can even get your money back. It's your music. It's your choice." If one band reaches $50,000 (in four months two already did), a CD is released, you get a copy, 50% of the profits go to the band, and the other 50% are distributed to their believers.

Amie.st - I talked about this before, and Mike from Techcrunch is a big fan of this, so my surprise was huge when I noticed that this wasn't on their list. Basicly they consider that every track has a value, but music lovers are the ones who should decide whats its value. So, When a band uploads one music there, it starts costing "0 credits", and if people say that the song should cost more than that, it starts costing something, and more, and more. It's the free market aplied to music - a way better way of knowing and buying digital music - you're basicly paying it's "real value".

MySpace Music - This had to be here. I don't like MySpace (nobody does, right?) but it's the biggest website on the Internet, and that means something. If you ignore all the kiddy social crap and take a look to in only taking into consideration the music aspects, you'll see that this is the most used "music webapp". You have from really big and well-known bands like Björk there, and you have that until the "I don't have or want a band, but I once did this track" stuff. You have music for every kind of tastes, some you can only stream and some you can download. You can see, specialy from the "top friends", what other somewhat simmilar bands you'll possible like, and discover lots of music.

And you? What music web applications do you use?

February 02, 2007

Caveats in the Social Web

Web 2.0

After my last blog post where I told you that Social Web has some issues, like freedom, let me talk you a little more on the issue.

I use lots "social webapps", I even revamped my planet today (I use Planet Noori as my RSS reader, but several people also read it, and a Planet has several advantages like the fact that it is easily reachable and readable by serveral devices like my cellphone with Opera Mini). But using third-party social apps have caveats.

My planet used to be on Ning, but it didn't give me the flexibility I needed, so I changed back to my own instalation and setup of PlanetPlanet.

Yesterday Google News was messed up, as well as Blogger was (that's why I didn't write anything here yesterday).

Merankorii's webshop (Merankorii is my musical project) was made using MyShopify: an AWSOME webapp to create an e-shop really easy. The problem is that it has a considerable downtime of several minutes per day. "Jaded Pixel does not warrant that the service will be uninterrupted, timely, secure, or error-free."

So, what am I talking about? Well, simply that it is easy to agree on start using some services and rely on them without having any "insurance" on the availability of the service. It's basicly the same problem that you have on relying on 3rd-party API's. Have you ever read Google's Privacy Policy? Doesn't bother you that all the operations you do on blogger, including authentication, is being have in plain text (http instead of https)?

This isn't to be a big post talking about the Social Web, but simply aims to make YOU think.

Microsoft Windows Vienna

Microsoft Windows

I'm not sure why, maybe it was because this will make people stop talking about how bad Windows Vista is. Microsoft filled a patent application, obviously describing what are they planning to release as the next version of Windows, formerly known as Blackcomb, now named as Windows Vienna, and scheduled to be released between 2009 and 2012.

I read it yesterday and almost choke on my dinner, and probably my humor got affected by it in the Lisbon.pm social meeting that happened after it.

What's all this fuss about it?

Imagine a world where you have a really limited choice of hardware to buy. The brand and manufacturer doesn't really matter, so you'll ignore those. You'll just have the "bad motherboard", the "good motherboard" and the "awsome motherboard". And they're expensive - more than now. After buying your computer (and by computer I mean - for the desktop market - a black box, a monitor, a keyboard and a mouse), you'll have to buy the operating system. No, listen to me, you have to pay for it: your hardware won't run anything else but this Operating System. Right. Now, you bought it (well, probably it came bundled with the machine you just bought as well), go home and turn it on. WELCOME TO MICROSOFT WINDOWS VIENNA! And there are those... err... four big buttons: "Install Software", "Install Hardware", "Suspend" and "Shutdown". They can even do something like the actual Nintendo Wii interface: you have a square for one of those things and free space for some more. Now, you want to buy a word processor, because you bought this computer to write some documents, and you want to do it online because you don't want to get out of home. So, you connect your USB modem on your computer and you're notified "ILLEGAL SOFTWARE DETECTION - THAT MODEM ISN'T VIENNA CERTIFIED". Yup, welcome to the Trusted Computer Era. So, you call to your retailer and ask for certidied Vienna modems, you reserve one and the next day you go to the store to buy it.

Now, I could continue this story (I have better things to do, sorry) for a big load of time, to show you how desparetedly bad this is. If hardware manufacturers want to sell hardware where Windows runs, they'll have to pay - a lot - to Microsoft. If a user wants one functionality - any functionality (yes, including minesweeper) - will have to pay - a lot - to Microsoft. This is valid to any 3rd-party software: it will only work on Windows if Microsoft DRM system accepts it: pay. It will limit your hardware usage: if you want to have high bandwith you'll have to start paying twice: still to your ISP and now to Microsoft so they unblocks your hardware and let's it use another well-defined bandwith. It will even act on your harddrive space and speed, your processor, your motherboard, your life. Every site you visit must be "trusted" - by them. Maybe this will stop the worries of Google and Yahoo! on censorship: Microsoft will do it for them. Of course that, in this scenario, both Google and Yahoo! are useless... but I digress.

If you think that this dystopian view is way to exagerated, please read about this issue from some people that are better explaining the issue than me, or from those that are good in giving your a legal interpretation of the patent.

I have to start to agree with Paula about all this thing going around the "social web" - services instead of products and the lack of privacy and ultimately freedom that comes with it. Microsoft is aiming it fiercily - maybe it's time to really act and actively do something to fix Ubuntu's bug #1... Before 2009.